The video discusses the past, present, and future impact of AI on the gaming industry. It recounts the timeline of AI in gaming, starting from the humble beginnings of OXO (or Noughts and Crosses) in 1952 at the University of Cambridge to modern developments like Red Dead Redemption 2. The video suggests that we are on the cusp of major breakthroughs with AI, comparing it to a hockey stick curve representation of Moore’s Law - the notion that computational progress bolsters significantly over time.
The video explores potential scenarios for the future, discussing both the drawbacks, like the potential for increased cheating, and the benefits, such as replaying RPGs with varying storylines or AI opponents with enhanced learning capabilities. The speaker highlights the potential for AI in games to create personalisation, continually changing gameplay, and creating repeated engagement - which in turn could have significant monetisation opportunities for gaming companies. Nevertheless, there are warnings concerning the possible abuse of such technology by corporations, leading to negative impacts on player experiences.